wordpress blog stats
Connect with us

Hi, what are you looking for?

Tanla Q1FY13: Rs 31.34 Cr Loss; Revenue Down 32.8% YoY

Corrigendum: The headline of this post incorrectly quoted Tanla’s net loss at Rs 17.65 crore. We have updated it with the correct figure. We apologise for the inaccuracy.

Tanla Solutions, the mobile VAS company, has posted a total revenue of Rs 34.31 crore for the quarter ending June 30, 2012, a significant 32.8% decline from Rs 51.05 crore in the corresponding quarter last year. Tanla reported a net loss of Rs 31.34 crore, a significant increase from 17.65 crore loss in the same quarter last year.

During the quarter, Tanla reported a major decline in its overseas revenues to Rs 28.46 crores from Rs 46.62 crore reported in the corresponding quarter last year, while the domestic revenues increased to Rs 5.85 crores from Rs 4.43 crores in the same quarter last year. It should be noted that these are consolidated results, and include results for multiple ventures including Tanla Oy in Finland, its operations in India, Singapore, UAE, Ireland, South Africa, Sri Lanka, Middle East, United Kingdom as well as Tanla’s joint venture with ZED – TZ Mobile.

Previous Developments: In July 2012, Tanla Solutions launched Games Club for BlackBerry Smartphone customers in the Asia Pacific region. As part of the deal, Tanla will be offering over 80 games from Electronic Arts including Need for Speed, Wolverine, The Sims 3, Tetris and Harry Potter to BlackBerry users through the BlackBerry App World. Users can either download these games individually from the BlackBerry App World or by downloading the discovery app which lists all the games available.

The company claimed that Games Club has about 1 million users and is generating over 2 million game plays per day. In conversation with Medianama, Chandra Sekhar, Ass. VP, OEM Business Development at Tanla stated that the company has previously deployed Games Club directly with operators and indirectly through its content partners and the service is available on Airtel, Aircel, Tatadocomo, Vodafone, Idea and BSNL. However, this was the first time they had integrated with an OEM app store and they plan extend this to other platforms as well.

Prior to this, Tanla had partnered with Research In Motion (RIM) in the Middle East to develop applications gift card solutions, using its proprietary license management solution for rights management, in application payments and redemption. Through the gift card, consumers will receive 20 apps bundled with the phone, although there was no information on which apps were being offered through this initiative. The company had also rolled out an updated license manager platform to include location based in-application redemption and social gaming support. Tanla claimed that using its License Management solution, RIM has the ability to target users based on device, operator, country and pins and all downloads for the gift card are delivered through BlackBerry App World.

In March 2011, Tanla had launched TPAYmobile, a cross-platform in-app billing service for mobile games and app developers which, according to the company, will provide developers access to more than 100 mobile networks for operator billings in addition to Credit and Debit card payments globally.

Download: Financials


Tanla Q4FY12: Rs 73.35 Cr Loss; Revenue Down 44.45% YoY
– Tanla Q3FY12 Results: Rs 40.99 Cr Loss; Revenue Down 43.9%
– Tanla Q2FY12 Results: Rs 19.86 Cr Loss; Revenue Down 43.4%

You May Also Like


Nazara, an India based gaming and sports media company announced that its operating revenues have increased 84 percent YoY to Rs 454.2 crore. The...

MediaNama is the premier source of information and analysis on Technology Policy in India. More about MediaNama, and contact information, here.

© 2008-2021 Mixed Bag Media Pvt. Ltd. Developed By PixelVJ

Subscribe to our daily newsletter
Your email address:*
Please enter all required fields Click to hide
Correct invalid entries Click to hide

© 2008-2021 Mixed Bag Media Pvt. Ltd. Developed By PixelVJ